Having the AI build new cities all over, making and breaking wars. Sooner or later I open it up for one reason or another, sometimes several turns in a row!Ĭrafting new islands and terrain. Speaking of which, I find it very hard to stay out of the World Builder when playing a game. To make up for that, I've been toying in the World Builder and giving the AI more units and cities - which I actually find kinda fun ^^ Won't move past Prince and when I forced it, the game lowered the difficulty shortly after.
What? What does it do that Player F.Difficulty doesn't? Does it affect their cities positively/negatively when they're doing well but not yours?) - but in the current revision I'm on the Player Flexible Difficulty is still stuck on Prince difficulty though the max is Monarch and I've pretty much got the game won - score, techs, power, all of it. Click to expand.Were those changes in rev695? I see the 'AI uses Flex.Difficulty' - (which I still don't full understand? Player F.Difficulty affects your production, revolutions, unhealth, etc but not the AI's, so the AI Flexible difficulty does.